To continue our theme of exploring Ta’nar, this month we will introduce the Icons of our setting, set on the continent of Sentali. Like the Dragon Empire, there are thirteen Icons influencing Sentali. They fall within the spectrum of good, neutral, and evil, as commonly seen in fantasy worlds. Some Icons are individuals, both mortal and immortal, and some are groups of like minded beings.
Demoloth (evil) – Demoloth is an old name, but one still feared in Sentali. The daemon lord of plague from a previous age, its touch was never truly scrubbed clean from the surface of Ta’nar, and its presence lingers in the dead places of the world and within the bodies of the Pale elves. Dig deep enough into the earth, and Demoloth is there. Summon enough skeletons, and he’s bound to show up, if only to show off.
Empress (good)- Reayne of Kardane is the ruler of the largest empire on Sentali. Ensconced to the north of the Desolates in Mo’zanbaal – Kardane’s capital – her eyes and agents are focused southward seeking to ensure the stability of her Empire.
First Born (evil)- The First Born is a presence that forms demonic cults in the wake of its revelation. None know who or what the First Born is, but daemons answer the call of its faithful, prophesy about its birth, and seek to ease its passage into the world. The cult of the First Born existed for many Ages, but only recently came to light. This icon is found in realms and areas of deep despair and desperation. There are enclaves scattered throughout the Desolates where mothers sell their children to the cult and siblings betray each other for the smallest scrap of favor with the enigmatic First Born.
Guild of Falling Leaves (neutral) – The Guild of Falling Leaves is ostentatiously a trading guild with routes that spread like a web through Sentali. However, most harbor the belief that the Guild also trades in contraband products and deeds. There are always people interested in acquiring unique goods and there are always people willing to find those goods for coin. It is only recently that the Guild gathered the power and ability to be an iconic organization, and it will fight to keep this status.
Host (pantheon)(good) – The Pantheons of Sentali contain a myriad of Immortals, Celestials, and Empyreans. Many worship the whole of a pantheon or focus their efforts towards the cult of a single god.
Hystal (evil) – Known as the Grasp of Vengeance, Hystal is more than just first among equals in the hierarchy of the cults of Shadow’s Reach. The high priest is rabid in his devotion to the goddess Ganagal, and will use whatever power, born within this world and without, to assure his mistress’ dominion of Ta’nar.
Keeper of the Sands (good) – Ullia Stonehoof, is the high druid of the Desolates. The Auxeness seeks to preserve its identity in the face of those who would claim its lands as their own.
Perversions (evil) – Long ago, the High Father, patron God of the city of the Reach, was slain by six of his children. Though they thought they were up to the task of ruling as gods, they were found lacking. Consuming the flesh of their father, the six became Celestial beings, but at a cost. That act of cannibalism perverted their very natures. The six Perversions, full of power, began to gather worshippers to themselves in Shadow’s Reach. The High Father’s other children, the six Panaceas hide themselves aways, afraid to gather too many worshippers for fear of being the main course in yet another family feast.
- Ganagal ‐ Perversion of Vengeance
- Pat’sum ‐ Perversion of Bondage
- Bak’ith ‐ Perversion of Envy
- Bak’oth ‐ Perversion of Greed
- Oba’sansh ‐ Perversion of Cannibalism
- Dren ‐ Perversion of Madness
Possessed King (neutral) – Bound within Crandoc Hold, the Possessed King can be found within the Capital of Firanolg. KurNokThal is blessed or cursed by the near constant presence of the Dwharven god, Mogondral. The heir to the lost throne of Draggnaul, the Dwharven god‐prince serves as banner and warning to his kin in the Desolates.
Red Alchemist (evil) – The Red Alchemist is a new Icon to Sentali. She is known throughout Ta’nar for creating aberrations and abominations in her labs, and then auctioning them off to the highest bidder as organic weapons. But no one knows where her lab can be found. Her name comes from both the red arrow head she uses as her symbol and the bloody experiments attributed to her. If strange creatures are found in the wastes, then you can be sure that the Red Alchemist had something to do with it.
Rivener (neutral) – The Rivener is a mystery from a previous age. The wight travels about Sentali, seeking out the gnarls of fate that would cause global upheaval and ends all involved with amoral brutality. He has been given undeath as a second chance at redemption and will carve his way through rather than discuss options. None know what the undead warrior seeks, but his bloodstained trail crisscrosses the continent.
Spellqueen (good) – The Spellqueen rules Estalin, the hidden refuge of the Ala-Senti. Aware of all that occurs within her demesne, the Spellqueen senses the encroachment of ancient powers that seek to consume her people in chaos and fire, and plots to end them. As one of the Wild Elves, or Ala-Senti, she has sheltered and led her people in the new lands they sought refuge in.
Wanderer (good)- This Icon crops up in the myths and legends of Sentali. Some say it is his lawful guidance that keeps the world from falling into darkness. He often appears as an old man guiding the hero onto their next path. The Wanderer has been around since the beginning of the world, standing against the darkness and chaos of the world.
The “good” Icons are the Empress, the Host (pantheon), the Keeper of the Sands, the Spellqueen of Estalin, and the Wanderer.
The “neutral” Icons are the Guild of Falling Leaves, the Possessed King, and the Rivener.
The “evil” Icons are the First Born, the Grasp of Vengeance, the Lord of Undeath, the Perversions, and the Red Alchemist.
These thirteen Icons can inspire or cause nightmares for your characters. Hopefully you will enjoy interacting with and thwarting the schemes of the movers and shakers of Sentali.
Written by Mark