This week we pick up from where things were left off in Episode 12 and head out into the Desolates to discover what else the Red Alchemist may be up to. In this brainstorming session, we create a town, some NPCs, some hooks and conflicts, and some unique features of the lab that has sprung up here.
The setting we’re using is Ta’nar (which you can hear about in Episode 9, but this could be ported into the Dragon Empire or your own campaign world without too much difficulty.
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