Join us this week as we explore the capitol of the Dragon Empire, Axis. We talk about the unique aspects of the city and how you might use it in your 13th Age game – both as a GM and a player.
Playing in such a massive city could lead you to need additional mass combat rules, outlined on Pelgrane Press’ website.
Nick took the challenge given to him in Episode 18 to do a write-up on a ‘Model Fighter,’ and placed him in a game of Tusk set in Axis.
If you have used Axis creatively in your campaign or have an opinion as to why there’s no cheese in Axis, we’d love to hear about it! Leave a comment below.